Behind the scenes of ‘Iterations of an abyss’ by Maxime Corbeil-Perron

For this piece, Maxime developed a custom system to control the light output of three 16mm projectors, using hand-built obturators, electronics, and software.

The projected images went through an analog and digital feedback loop: beginning on Super 8 film, then transferred into digital image, converted back into analog video, digitized once more, and finally printed onto 16mm film. This layered circulation between formats became an essential part of the work, allowing the image to carry ‘paleontological’ traces of each transformation.